WORKSHOPS
Budgeting Basics: by Cydney Neil -
In the process of creating and operating a successful
Haunted Attraction, few things are as important-or as
overlooked-as financial budgeting. Many businesses
either don't take the time to create a budget or, if
they do, they
file it away and don't use it as the valuable tool it
can be. Without budgeting control, even the most
creative, popular event can become a financial loss. On
the other hand, careful development and use of a budget
can maximize the profitability of your event by giving
you a realistic picture of projected income and
expenses, highlighting possible areas for savings or
cost cutting, prioritizing and containing expenditures
and controlling cash flow.
What is a Budget?
Webster defines 'budget' as a strategic financial plan
of future profit, revenue and costs. A budget differs
from a financial statement, in that the numbers on the
budget are based on estimated goals, past performance
and consideration of future trends, rather than actual
costs and transactions.
Why do you need a Budget?
The reason for developing a budget is to determine the
estimated costs, estimated revenues, and therefore
estimated profit margins for a proposed production.
From there, you can evaluate the project and determine
any financial weaknesses in the plan. This allows you
to determine the financial feasibility of the project,
i.e. do you have enough money to pull it off? The
budget is a tool for determining the needed amount of
capitol for the project, or to determine where you can
reduce your costs to make the available capital cover
the expenses. During construction, the budget becomes a
tool for tracking and containing expenditures. As the
project develops, and actual costs come in over budget,
you will have some lead time to search out additional
capital or decrease other expenses, before it is too
late! And, once the event concludes, you have a
comparison of your budget to the actual costs of the
event, which will provide more accurate estimating for
future budgeting.
How to set up your Budget
Begin your budgeting process by setting your financial
goals. To do this you should determine both how much
money you have to spend during the planning and
construction phase of your project and the amount of
income you expect your event will produce.
The second step is to create a Chart of Accounts, or
list of categories of anticipated income and expenses.
For example, the chart of accounts for income would
include categories such as...
Plan Your Haunt Before You Build!: by Cliff
Martin -
Few haunters are lucky enough to have permanent haunt
locations. Most of us have to set up our entire
attraction in just a few days. Either for a one-night
party , trick-or-treaters on the big day, or a
month-long commercial haunt, there is never enough time
to get the show built and open for business. Every
year, it seems to come down to a last minute panic and,
many good ideas get lost or left undone. Good
organization is the key to a successful opening night.
Avoid the last minute panic. Work out on paper how your
haunt goes together from start to finish. This will
save countless hours of frustration doing things twice.
Everyone can benefit from a bit of planning. As the
saying goes, "Time spent planning, is time saved
doing". Here are some tips to help you get your haunt
open on time, and keep your sanity.
Start planning now!
Most pro haunters are already thinking of shows that
will be built for the year 2000 and beyond. It is
never too early to start planning! The quality of the
show, no matter the size, is directly proportional to
the amount of advanced planning. Planning allows you
to work at a reasonable pace, avoid last minute
frustrations and finish on time with all of the
effects in place. Just a couple of hours a month of
early planning is enough to make a huge difference.
Pace yourself, and you won't get caught short in
September!
Develop a layout.
Like the Cheshire Cat said in Alice in
Wonderland, "When you have no destination in
mind, any road will do". The 'plan' documents your
thoughts and ambitions and defines the goal for the
successful completion of the show. A 'schedule' keeps
you on track, lets you know what really needs to get
done now, and what can wait another day or week. The
first priority is to know what the finished show will
look like. Create a floor plan or layout for your
potential haunt. It doesn't have to be fancy, but
this will define what spaces you will have to work
with. You can fill in the details as you go along,
but the floor plan gives you an idea of what sets,
rooms, or props you need to build or buy, how many
actors you will need, and just how big a show you are
producing. The floor plan will also give you an idea
of how big of a budget you will need to make the show
a reality, and how much assistance you will need.
Develop a schedule.
Regardless of whether you are building a haunt or a
skyscraper, you need a plan and a schedule. Now that
you have a layout and an idea for a budget, you need
to create the path to get there, and a schedule can
do just that. A schedule gives you an idea of what
needs to be done and when. A schedule can be as
simple as a list, or as complex as a spreadsheet
project plan on a computer. Putting together a
schedule is really very simple, there are many ways
to do them, just pick what works for you. After all,
you are the one that will have to use it! The most
important thing is that you have a schedule and
follow it.
Your most important planning tools are, pencils,
eraser and paper. List the things you want to do in
your show. Simple, short phrases are more than enough
for now (post flyers, new coffin room design, sell
T-shirts, build the walls and so on). List as many
things as you can imagine, including construction,
installation, set dressing, marketing, staffing,
everything that makes up the complexities of your
haunt. Do not worry about order or priority, you can
do that later. First, you want to capture as complete
a list as possible to help you get an idea of the big
picture. Once you have the list, go back through it
again and add details to each of the items. The
details are each of the actions that need to be done
to accomplish the main items.
Now set priorities. Take the details under each main
item and decide which of them needs to be done first.
Again, a schedule simply lists the tasks and details
needed to get the job done on time. For example, we
need a new coffin for the haunt. We will need to
purchase the materials, build the props and test them
before building the room. I like to use numbers and
letters to define priorities so, for example, my
schedule might look like:
1A) draw out the design of the room and props
1B) buy wood and nails for the coffins
1C) build the coffins
1D) place the bodies in the coffins, and so on.
Another item on the list could be: 2A) design flyers,
2B) print flyers, a third task is: 3A) design
T-shirts, 3B) print T-shirts, and so on, until each
of the main items and their tasks have been assigned
an identifier number.
Now take the list and decide which of the main items
needs to be done first.
Look for main items (the number 1's, number 2's) that
depend on each other, and arrange them so that each
item follows each other in proper order on the list.
Then assign completion or due dates to each item. Be
sure to consider ordering and delivery times in your
priorities, as well as the labor required to complete
each task in the given time frame. Remember that the
dependent items can only be completed after the
previous item is done. Once you have dates assigned,
arrange the list in date order.
Now you have a working schedule! You know how much
time, how much money and how much effort you need to
complete your show. This schedule is not set in
stone. Adjustments will have to be made in the
schedule to allow for changes and missed deadlines
along the way. It is, however, important to stick to
the time line of the schedule. Getting behind will
cause the same panic we are trying to avoid. A
schedule will let you know if you are running out of
time before it is too late to pick up the pace and
complete the project on schedule...
Home Made Electric Chair: by Matt Ponke
For Halloween 1998, I wanted a professional looking
prop, without the professional price. I opted for an
animation that would be lifelike, yet could be
constructed on a home-haunter's budget. I came up
with the idea of an electric chair. I had seen them
done professionally, such as the one manufactured by
Distortions Unlimited, but everyone had seen
those and they do not have the violent movement that
they once did. By building my own, I now have a one
of a kind prop. My version has the victim thrashing
up and down; accompanied by a strobe, a red light,
and a SCREAM!
List of Materials
(2) 2x4x60" pine
(2) 2x4x34" pine
(2) 2x4x18" pine
(2) 2x4x19" pine
(1) 2x4x27" pine
(2) 2x4x24" pine
(1) 1/2 inch, 4x8 sheet of plywood
(1) box of 10d nails
(1) box of 3" deck screws
(1) box of 1 1/4 inch drywall screws
(1) 3 inch x 1/4 inch lag bolt
(1) 3 inch x 1/4 inch hardened bolt
(4) washers and (4) nuts for the hardened bolt
(1) 4' piece of 1/2 inch EMT (Conduit used for
electrical wiring)
(1) electric drill (one you will not need until
November)
(1) 2' piece of washing machine hose
(1) clamp-on work-light lampshade (metal)
(1) roll of aluminum plumbing strap
(1) quart of paint of chosen color, I used patio gray
from Krylon
(1) jailbird costume or other costume
(1) plastic skull
(2) latex hands for dummy
(1) power strip
(1) heavy duty outdoor power cord
(2) 2x2x8' pine
(22) small screw in eye hooks
(1) strobe light (preferably not a mini strobe)
Construction
The chair itself is built using 2x4's, plywood, and
various hardware. Start out by assembling the two
side frames of the chair. Each of these frames will
consist of 4 pieces of 2x4, and are built as mirror
images of each other. The 60" 2x4 will make up the
back leg and the chair back. The 34" 2x4 will make up
the front leg and support for the arm of the chair.
The 18" 2x4 will provide the support for the seat,
and laps over the front and back leg 2x4's. The 19"
2x4 becomes the arm rest, and must be notched
1.5"x3.5" to accept the 2x4 chair back...
For The Conclusion
to these Stories, see Haunted Attraction
Magazine Issue 17
|